Xistentia: Mod (
spoofer) wrote in
xistentiaooc2017-07-15 10:59 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Mod Announcement #2
Mod Announcement #2
Posted July 15, 2017
MAJOR BULLETIN: Public Opening And Transition
The July 29 application round is going to be our first where invitations are no longer required! We're officially opening to the public. Our first major modplot will be inaugurating this change, with a prequel in the Test Drive Meme (July 22). Scroll down for more information.
On that note, we are calling Xistentia a game. No longer a musebox. Note, no rules are changing, we're still quite relaxed, but we have received feedback that the terminology is rather confusing. We have made this decision to clarify matters. If you catch any policy files that still mention "musebox," please tell us!
On that note, we are calling Xistentia a game. No longer a musebox. Note, no rules are changing, we're still quite relaxed, but we have received feedback that the terminology is rather confusing. We have made this decision to clarify matters. If you catch any policy files that still mention "musebox," please tell us!
Many thanks to Kerry for helping develop the prequel and Chris for proofreading.
Played Character Limit
Increasing to a total of 4 characters that a single player may have in the game simultaneously! However, the application limit per player per round remains capped at 1.
Amenities Requested
For those who participated in the Amenities Request over the past few months, your character will receive their requested objects in neat parcels placed on their doorstep. These will ICly arrive today on July 15.
Introducing Prison Worlds
For our first big plot, we will be introducing our first prison world! In the in-game universe, 'prison worlds' are universes created by the enemy agent, D.E.S.T.I.N.Y., to capture characters who are trying to escape the apocalypse. These 'prisoners' are AUed into the world, forgetting their home and their intentions, and distracted from the signs of unreality by indigenous conflicts, and motivated to kill each other. In this way, D.E.S.T.I.N.Y. tries to control the prisoners.

Note, existing characters will be tasked to rescue the new applicants. To do this, they must bring daemons to the new characters and initiate the lucidity and escape protocols. However, the rescuers will also get 1-3 days where they are not yet "lucid," allowing players to immerse themselves in their identity before their characters regain their memories and start the mission. After this sleeper period, they will remember their original identity and objectives, in harmony with the new, and be able to proceed with the mission. Prison worlds will always be opt in, but with a strong incentive to participate.
Minimal knowledge of the canons (in this case: Marvel Cinematic Universe) is required, and minimal spoilers will feature. This month's plot was written before the mod saw Spiderman: Homecoming, and all of the information herein can be gleaned from the trailer (or trailers) alone.
Spidermarvel: Major Modplot
Our first prison world will be based loosely on the world of Marvel Cinematic Universe and Spiderman: Homecoming, the movie (no recent spoilers, see below). However, canon has changed slightly— this isn't the Avengers' show, it's yours. The location is New York City. There are 3 character groups and a built-in conflict between them:
- The Enhanced who gained powers due to the nuclear fallout after the Battle of New York. Their powers are generally based on whatever activity or substance was nearby at the time when Iron Man opened a sky portal and a bomb went off beween dimensions. Canon examples of enhanced technically include the Hulk, Wanda Maximoff, and Peter Parker. Some potential power examples are:
- If a character was running, they may have developed superspeed;
- If they were lifting something off someone else, they may have developed superstrength or telekinesis.
- Empathy, telepathy, and technopathy may also be available with related experiences.
The vigilantes are using illegal, modified alien (Chitauri) technology to prepare themselves to fend off attacks... or even actively hunt Enahnced. Most of these mobs are non-lethal, but anger can get out of hand. In pragmatic terms, the powers conferred by the equipment are very similar to those of the Enhanced in terms of strength, but are limited to telekinesis/blasting/cutting, flight, or defenses against the powers (including psychic intrusion). Of course, they're also restricted by the fact they're based on carried equipment items, which can be damaged. This equipment is being distributed through the black market.
- Lightsabers are allowed cuz of course
- Special guns
- Tech armor
- Flight boosters!
- impartial/undecided humans who have not yet taken a side. Some of these individuals are just out for themselves, using illegal, Chitauri-based tech to rob banks or get ahead in life. Others sympathize with Enhanced or want to be one. Still others suffered bitter loss in the Battle of New York, and merely want to protect their own.

Note, the Sokovia Accords passed in this world, in light of widespread media coverage of Captain America and his companions causing civilian casualties in Lagos. This means Enhanced are expected to Register and carry special IDs. Unfortunately, many of those who do face hostilities from normal humans, some of whom are...
Test Drive Meme: Plot Prequel
As a prequel to the plot, the TDM will feature a prompt taking place during the Battle of New York. New characters will have escaped from their dying homeworlds, but instead of reaching Xistentia, they are diverted straight to the Marvel Cinematic Universe's New York City. Around them, they will see the chaos of alien Chitauri fighting the Avengers and attacking NPC humans and they themselves. TDM characters will have the option of defend themselves and try to understand what's going on.


While they run and fight, D.E.S.T.I.N.Y.'s the AU brainwash override will begin gradually editing their memories and bodies. Elves will find their ears blunting, aliens will find themselves shrinking or growing to human size. It will become harder and harder to remember the world they came from...
Power Overwrite
All individuals who participate in the plot will be eligible for a a new powerset, as movement may change the coding of their physical reality. If they appear as an Enhanced in the AU, they can bring those abilities back to Xistentia. If they had Chitauri equipment, they can have that instead. Note, any old powers will be completely erased. The new powerset will have no set expiration date, but more opportunities to switch or reset abilities will occur in the next 3-6 months.
Destructive capacity will be limited for game balance.
Reminders
- Applications open in 2 weeks, 1 hour earlier than normal, at 7/29/17 @ 3:00PM PST, 6:00PM EST, or 10:00PM GMT. This will be our third wave.
- The Spidermarvel Plot Prequel will feature in the Test Drive Meme one week before apps open (June 22), and a gamewide event log will go up once the first application acceptances are processed.
- CR Meme and ice breakers will become available after the app round.
Questions? Plotting?
Feel free to use this post for plotting. There is also questions thread below where you can reach the mods.
QUESTIONS
Note, the mods will not receive E-mails for comments outside this thread.
Re: QUESTIONS
no subject
Once the event log goes up, the identity/personality change will affect both newcomers and the older characters. For the older characters, it will be a side-effect of entry into the dimension as well a part of the infiltration process, functioning as camouflage. Let us know if that answers your question!
no subject
will characters in xist have a way of knowing this is happening?
no subject
Yes! The warning system will be operating as usual and summarized in the log. If there is interest in a more in-depth briefing with F.A.T.E.S. as an NPC, we can probably manage that too.
Will [older/existing] characters know of the risk of their memories being altered and changed if they enter a prison world to help the others?
Yes. They will be informed that: it will be a side-effect of entry into the dimension as well a part of the infiltration process, functioning as camouflage.
no subject
no subject
Any character who goes into the other universe must obtain a powerset that is compliant with the prison world. It is part of the "AUing" process. All aspects of the character from personality to powers becomes overwritten.
Must those new powers replace their old ones once they are back in Xistentia, or can they default back to normal?
Upon return to Xistentia (after the mission), retaining AU powers is optional!
After the initial 1-3 days, characters on rescue missions begin to remember their "true" identities and the reason they are in this world, right?
Yes! The first 1-3 days is just a temproary sleeper period, followed by lucidity.
no subject
Species Transformation
Memories & Injuries upon reentry
no subject
Yes, though they will have a fuzzy, more dream-like quality.
What about retaining physical injuries once returned to Xistentia?
Yes, injuries will be retained. These can be gradually treated with the tech, like injuries acquired in Xistentia.
no subject
When things go back to normal Xistentia world, do characters have to keep the new powersets or can they go back to their original powersets?
DAEMONS
Will daemons still follow current characters around in the AU world? Will new characters on the TDM not get a daemon until after they're rescued?
Retaining Powersets & Daemons in the AU
Once they leave the AU and come to Xistentia, the character can have their original powerset (i.e., from canon/CRAU) again. The powerset overwrite is completely optional for both new and existing characters.
DAEMONS
(This is a bit of a complicated answer, hopefully it makes sense.)
In the TDM, the Prison World prequel will not contain a "full AU" prompt, just a action/psychological thriller transition scene where characters are experiencing brainwashing during the events of the Battle of New York. At this stage, no daemons will be available.
However, once characters are accepted, the "full AU" prompts will take place in the in-game event log. At this stage, characters are completely AUed and there are daemons. All daemons will appear by default as normal 2017 cellular phone devices. New characters will get their cellphone daemon here, because the daemon will actually be the [plot] device that "wakes them up" to their true identity and also creates the portal to flee the Prison World. However, the daemon will still look like boring old cellphone, until they actually reach Xistentia.
Once the character arrives in Xistentia, then their daemon will take the customized form desired/apped by the player-- anything from a live animal pet to a particularly talkative vase.
Let us know if that answers your question. Cheers!
no subject
POWER OVERWRITE
To sign up, please use the following form:
no subject
Character Journal:
Power Name: Plant Manipulation.
no subject
no subject
Character Journal:
Power Name: Telekinesis
Power Description: Basically the definition of telekinesis, moving things with his brain. He's limited to about 2 tons of movement at once. o7 Which is nerfed from what it was in spidermarvel, but we're going to say it gets a muffling through the travel back.
no subject
no subject
no subject
no subject
no subject
Character Journal:
Power Name: Technopathy
Power Description: The ability to manipulate any form of technology with electronic components without directly touching them, allowing for
-psychically manipulating/interfacing with code/data in an electronic device(including corrupting data)
-turning a device on/off with a thought
-causing systems to crash, or restoring an already crashed system.
-forcing a device to go to a certain program/channel (i.e. changing what software a computer has opened, changing the channel on a tv)
-adjusting a device's settings (i.e. turning up a stereo)
no subject
no subject
Character Journal:
Power Name: Tactile Absorption
Power Description: basically the absorption of power and/or energy via direct skin-to-skin contact.
∙ if she touches someone who is powered, she absorbs their powers for a short amount of time (dependent on how long contact is made. The shorter the contact, the less time the effect lasts. The longer the contact, the longer it lasts).
∙ if she touches someone who is unpowered, she very slowly drains their energy/life force.
∙ contact with anyone for an extended period of time will begin to drain their energy/life force whether they are powered or not. (once again, very slowly.)
∙ To completely drain an average person, contact would need to be made for over an hour (100 minutes* minimum.)
∙ This reacts with her current amplification power and Blue feels extremely overpowered -- to an uncomfortable, almost painful degree. -- when a touch lasts for longer than a few minutes
( * literally only made this 100 because I suck at math and figured 100 minutes = 100%. If it needs changing, let me know. )
no subject